We are a team of 3 composer / sound designers.

We do GAME AUDIO.

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GREY

DigiPen BAMSD Graduate 2017
AMAZON GAMES STUDIO - Audio Engineer
BATTLETECH - Dialogue Editor
8DOORS - Sound Designer
SLUGGIES FRUIT EMPORIUM - Sound Designer
QA - Nintendo of America

Favorite Games - Sly Cooper, Team Fortress 2, Halo 3, Overwatch, Adventure

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Phillip

DigiPen BAMSD Graduate 2017
8TH SHORE - Project Manager
8TH SHORE - Composer & Sound Designer
NIGHTMARE GROTTO - Audio Lead
INVOKER - Composer & Sound Designer
AVAR 2018 - Organizing Committee Member

Favorite Games - Starcraft, Starcraft 2, Inside, Sonic Adventures 2, Nintendo Land, Half Life series

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SPENCER

DigiPen BAMSD Graduate 2017
GUARDIAN OF THE GEARS - Composer & Sound Designer
LOVER LOVER - Sound Designer
STUDIO KUMIHO - Composer & Sound Designer

Favorite Games - Fez, The Legend of Zelda: The Wind Waker, Hohokum, SportsFriends, Journey

 

WHO

Windup Audio is a team of 3 highly skilled and passionate composer / sound designers.  Game Audio requires a generalist's approach to creating audio content; so we also have wide variety of audio content creation & technical editing experience including audio recording, engineering, mixing, implementing, and audio programming.  Collectively, our team has worked on dozens of games in many genres including PC, mobile, VR, AR, & MR.

WHAT

We specialize in producing original audio content for games including music, sound design, and technical audio implementation. Our team has experience working in several commercial game engines including Unity and Unreal Engine; and we are comfortable integrating into a custom engine as well. 

WHY

Designing and implementing sound for games presents a unique challenge that we here at Windup love to tackle. Every project is a new opportunity to stretch our skills and learn something new. We love bringing games to life through custom audio and pride ourselves in being team players.